<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>OPEN FEED Devlog - itch.io</title><link>https://martinorav.itch.io/open-feed</link><description>A PSX-style horror experience about online voyeurism, isolation, and being seen.</description><item><guid>https://martinorav.itch.io/open-feed/devlog/1568907/build-13-bug-fixes</guid><title>build 1.3 - bug fixes</title><link>https://martinorav.itch.io/open-feed/devlog/1568907/build-13-bug-fixes</link><pubDate>Mon, 29 Jun 2026 22:22:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>small patch based on player feedback, focused on the OPEN FEED external website. back button - the back button in the browser wasn&#039;t actually doing anything when you were on the forum or news pages. f...</p>]]></description></item><item><guid>https://martinorav.itch.io/open-feed/devlog/1562345/small-update-v12</guid><title>Small update - v1.2</title><link>https://martinorav.itch.io/open-feed/devlog/1562345/small-update-v12</link><pubDate>Tue, 23 Jun 2026 21:26:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>OPEN FEED v1.2 is now live. This version is mostly about flow. I wanted the drive home to feel less like a timed cutscene and more like a quiet moment the player sits inside for a while. The forest ro...</p>]]></description></item></channel></rss>